Principal Software Engineer - Game Engine Systems (C++)

roblox · San Mateo, CA, United States · $294k–$343k

Posted
2 days ago
Last confirmed live
2 days ago
Published range
$294k–$343k

What this role involves

Principal engineer on the Engine Networking Team at Roblox, leading engineers to solve real-time communication challenges in the game platform. Requires deep C++ expertise, game engine experience, and knowledge of distributed systems, networking, and asset loading.

Skills this posting asks for

  • c++
  • game networking
  • asset loading
  • rendering
  • distributed systems
  • multithreading
  • client/server architecture
  • open source
  • operating system internals

Requirements

  • 8 years of experience
  • Level: principal
  • Remote policy: hybrid

From the employer’s posting

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.&nbsp; <span…

Read the full description on roblox’s careers page

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