Principal Software Engineer - Game Engine Systems (C++)
roblox · San Mateo, CA, United States · $294k–$343k
- Posted
- 2 days ago
- Last confirmed live
- 2 days ago
- Published range
- $294k–$343k
What this role involves
Principal engineer on the Engine Networking Team at Roblox, leading engineers to solve real-time communication challenges in the game platform. Requires deep C++ expertise, game engine experience, and knowledge of distributed systems, networking, and asset loading.
Skills this posting asks for
- c++
- game networking
- asset loading
- rendering
- distributed systems
- multithreading
- client/server architecture
- open source
- operating system internals
Requirements
- 8 years of experience
- Level: principal
- Remote policy: hybrid
From the employer’s posting
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. <span…
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