Principal Software Engineer

roblox · San Mateo, CA, United States

Posted
2 days ago
Last confirmed live
2 days ago

What this role involves

This role is for a Principal Software Engineer on the Game Engine data model team at Roblox. The engineer will innovate on core data structures, work cross-functionally, and mentor other engineers. Requires 8+ years of C++ experience with code-generation tools and a hybrid work schedule in San Mateo, CA.

Skills this posting asks for

  • c++
  • libclang
  • abstract syntax trees
  • game engines
  • large-scale simulations
  • automation testing
  • systems-level programming

Requirements

  • 8 years of experience
  • Level: principal
  • Remote policy: hybrid

From the employer’s posting

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.&nbsp; <span…

Read the full description on roblox’s careers page

Apply without filling the form

Approve this role and the application is completed for you, including a résumé tailored to it. You get a confirmation when it lands, and a credit is only spent when a submission is confirmed.

Other roles at roblox

All 131 roles at roblox