Staff Software Engineer, Console - Unpublished R&D Product

riotgames · Los Angeles, USA; Sydney, Australia

Posted
8 days ago
Last confirmed live
2 days ago

What this role involves

Riot Games is seeking a Staff Software Engineer for Console development on an unpublished R&D product. The role involves leading console development, profiling and optimizing performance, integrating first-party features, and ensuring certification requirements. The position requires 8+ years of software engineering experience with 3+ years in console-specific game development, and is based in Los Angeles or Sydney.

Skills this posting asks for

  • console development
  • performance profiling
  • optimization
  • tcr
  • trc
  • multiplayer games
  • ui implementation
  • gamepad experience
  • input handling
  • common ui
  • enhanced input
  • graphics
  • rendering

Requirements

  • 8 years of experience
  • Level: staff
  • Remote policy: onsite

From the employer’s posting

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains.  We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.  As a Staf…

Read the full description on riotgames’s careers page

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