Staff Software Engineer, Build Platforms - VALORANT
riotgames · Los Angeles, USA; Mercer Island, USA
- Posted
- 8 days ago
- Last confirmed live
- 2 days ago
What this role involves
Staff Software Engineer on the VALORANT Build Platforms team at Riot Games. Responsible for improving iteration flow, CI/CD, and build systems for VALORANT developers. Requires 6+ years experience and expertise in C++, C#, Java, or Go.
Skills this posting asks for
- c++
- c#
- java
- go
- cloud technologies
- unreal engine
- perforce
- large unreal workspaces
- content cooking
- packaging
- build artifact debugging
- game devops
- buildgraph
- horde
- large-scale backend systems
- game services
- mentoring
- developer-facing platforms
- automated build pipelines
- test pipelines
- release pipelines
- communication
Requirements
- 6 years of experience
- Level: staff
From the employer’s posting
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers w…
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