Staff Software Engineer, Build Platforms - VALORANT

riotgames · Los Angeles, USA; Mercer Island, USA

Posted
8 days ago
Last confirmed live
2 days ago

What this role involves

Staff Software Engineer on the VALORANT Build Platforms team at Riot Games. Responsible for improving iteration flow, CI/CD, and build systems for VALORANT developers. Requires 6+ years experience and expertise in C++, C#, Java, or Go.

Skills this posting asks for

  • c++
  • c#
  • java
  • go
  • cloud technologies
  • unreal engine
  • perforce
  • large unreal workspaces
  • content cooking
  • packaging
  • build artifact debugging
  • game devops
  • buildgraph
  • horde
  • large-scale backend systems
  • game services
  • mentoring
  • developer-facing platforms
  • automated build pipelines
  • test pipelines
  • release pipelines
  • communication

Requirements

  • 6 years of experience
  • Level: staff

From the employer’s posting

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers w…

Read the full description on riotgames’s careers page

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