Software Engineer - Graphics & Media
figma · San Francisco, CA • New York, NY • United States
- Posted
- 11 days ago
- Last confirmed live
- 2 days ago
What this role involves
Figma is hiring a Software Engineer for the Pixel Engine team within the Creation Engine's Rendering & Animation org. The role focuses on media processing and playback, including image and video rendering, codec support, and performance improvements. Candidates need 5+ years of experience with video/image rendering and skills in C++, TypeScript, and GLSL.
Skills this posting asks for
- c++
- typescript
- glsl
- video rendering
- image rendering
- media processing
- webassembly
- browser performance
- real-time collaborative systems
Requirements
- 5 years of experience
- Level: senior
- Remote policy: remote
From the employer’s posting
Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From…
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