Software Engineer - Graphics & Media

figma · San Francisco, CA • New York, NY • United States

Posted
11 days ago
Last confirmed live
2 days ago

What this role involves

Figma is hiring a Software Engineer for the Pixel Engine team within the Creation Engine's Rendering & Animation org. The role focuses on media processing and playback, including image and video rendering, codec support, and performance improvements. Candidates need 5+ years of experience with video/image rendering and skills in C++, TypeScript, and GLSL.

Skills this posting asks for

  • c++
  • typescript
  • glsl
  • video rendering
  • image rendering
  • media processing
  • webassembly
  • browser performance
  • real-time collaborative systems

Requirements

  • 5 years of experience
  • Level: senior
  • Remote policy: remote

From the employer’s posting

Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From…

Read the full description on figma’s careers page

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