Software Engineer - Simulation
1x · San Carlos, CA
- Posted
- 68 days ago
- Last confirmed live
- 1 day ago
What this role involves
This role involves building and maintaining simulation environments for 1X's humanoid robot NEO, focusing on physically realistic worlds, narrowing the sim-to-real gap, and scaling synthetic data production to accelerate robot learning. The engineer will optimize physics and rendering pipelines, write tested and maintainable code, and enable both AI and hardware teams to iterate faster without relying on real hardware.
Skills this posting asks for
- python
- c++
- physics simulation
- sim-to-real
- domain randomization
- rendering
- infrastructure
- synthetic data
- robot learning
Requirements
- 4 years of experience
- Level: senior
From the employer’s posting
ABOUT 1X We’re building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. Simple, but it’s not. To do this right, we have to solve robotics, AI, manufacturing - at the same time, at scale, in a form factor that has to be safe enough to…
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